Sunday, October 4, 2020

GLoGtober #20: Dice

 In accordance with the post-a-day challenge by SunderedWorldDM, whose dreams bore the Orbseeker and whose deeds send the world shuddering. 

I open with some suggestions for improving the beloved magic dice system for GLoG:

d100 Suggestions

  1. Have the dice go away after roll 4-6, not 1-3.
  2. Have the dice go away after roll 4-6, not 1-3.
  3. Have the dice go away after roll 4-6, not 1-3.
  4. Have the dice go away after roll 4-6, not 1-3.
  5. Have the dice go away after roll 4-6, not 1-3.
  6. Have the dice go away after roll 4-6, not 1-3.
  7. Have the dice go away after roll 4-6, not 1-3.
  8. Have the dice go away after roll 4-6, not 1-3.
  9. Have the dice go away after roll 4-6, not 1-3.
  10. Have the dice go away after roll 4-6, not 1-3.
  11. Have the dice go away after roll 4-6, not 1-3.
  12. Have the dice go away after roll 4-6, not 1-3.
  13. Have the dice go away after roll 4-6, not 1-3.
  14. Have the dice go away after roll 4-6, not 1-3.
  15. Have the dice go away after roll 4-6, not 1-3.
  16. Have the dice go away after roll 4-6, not 1-3.
  17. Have the dice go away after roll 4-6, not 1-3.
  18. Have the dice go away after roll 4-6, not 1-3.
  19. Have the dice go away after roll 4-6, not 1-3.
  20. Have the dice go away after roll 4-6, not 1-3.
  21. Have the dice go away after roll 4-6, not 1-3.
  22. Have the dice go away after roll 4-6, not 1-3.
  23. Have the dice go away after roll 4-6, not 1-3.
  24. Have the dice go away after roll 4-6, not 1-3.
  25. Have the dice go away after roll 4-6, not 1-3.
  26. Have the dice go away after roll 4-6, not 1-3.
  27. Have the dice go away after roll 4-6, not 1-3.
  28. Have the dice go away after roll 4-6, not 1-3.
  29. Have the dice go away after roll 4-6, not 1-3.
  30. Have the dice go away after roll 4-6, not 1-3.
  31. Have the dice go away after roll 4-6, not 1-3.
  32. Have the dice go away after roll 4-6, not 1-3.
  33. Have the dice go away after roll 4-6, not 1-3.
  34. Have the dice go away after roll 4-6, not 1-3.
  35. Have the dice go away after roll 4-6, not 1-3.
  36. Have the dice go away after roll 4-6, not 1-3.
  37. Have the dice go away after roll 4-6, not 1-3.
  38. Have the dice go away after roll 4-6, not 1-3.
  39. Have the dice go away after roll 4-6, not 1-3.
  40. Have the dice go away after roll 4-6, not 1-3.
  41. Have the dice go away after roll 4-6, not 1-3.
  42. Have the dice go away after roll 4-6, not 1-3.
  43. Have the dice go away after roll 4-6, not 1-3.
  44. Have the dice go away after roll 4-6, not 1-3.
  45. Have the dice go away after roll 4-6, not 1-3.
  46. Have the dice go away after roll 4-6, not 1-3.
  47. Have the dice go away after roll 4-6, not 1-3.
  48. Have the dice go away after roll 4-6, not 1-3.
  49. Have the dice go away after roll 4-6, not 1-3.
  50. Have the dice go away after roll 4-6, not 1-3.
  51. Have the dice go away after roll 4-6, not 1-3.
  52. Have the dice go away after roll 4-6, not 1-3.
  53. Have the dice go away after roll 4-6, not 1-3.
  54. Have the dice go away after roll 4-6, not 1-3.
  55. Have the dice go away after roll 4-6, not 1-3.
  56. Have the dice go away after roll 4-6, not 1-3.
  57. Have the dice go away after roll 4-6, not 1-3.
  58. Have the dice go away after roll 4-6, not 1-3.
  59. Have the dice go away after roll 4-6, not 1-3.
  60. Have the dice go away after roll 4-6, not 1-3.
  61. Have the dice go away after roll 4-6, not 1-3.
  62. Have the dice go away after roll 4-6, not 1-3.
  63. Have the dice go away after roll 4-6, not 1-3.
  64. Have the dice go away after roll 4-6, not 1-3.
  65. Have the dice go away after roll 4-6, not 1-3.
  66. Have the dice go away after roll 4-6, not 1-3.
  67. Have the dice go away after roll 4-6, not 1-3.
  68. Have the dice go away after roll 4-6, not 1-3.
  69. Have the dice go away after roll 4-6, not 1-3.
  70. Have the dice go away after roll 4-6, not 1-3.
  71. Have the dice go away after roll 4-6, not 1-3.
  72. Have the dice go away after roll 4-6, not 1-3.
  73. Have the dice go away after roll 4-6, not 1-3.
  74. Have the dice go away after roll 4-6, not 1-3.
  75. Have the dice go away after roll 4-6, not 1-3.
  76. Have the dice go away after roll 4-6, not 1-3.
  77. Have the dice go away after roll 4-6, not 1-3.
  78. Have the dice go away after roll 4-6, not 1-3.
  79. Have the dice go away after roll 4-6, not 1-3.
  80. Have the dice go away after roll 4-6, not 1-3.
  81. Have the dice go away after roll 4-6, not 1-3.
  82. Have the dice go away after roll 4-6, not 1-3.
  83. Have the dice go away after roll 4-6, not 1-3.
  84. Have the dice go away after roll 4-6, not 1-3.
  85. Have the dice go away after roll 4-6, not 1-3.
  86. Have the dice go away after roll 4-6, not 1-3.
  87. Have the dice go away after roll 4-6, not 1-3.
  88. Have the dice go away after roll 4-6, not 1-3.
  89. Have the dice go away after roll 4-6, not 1-3.
  90. Have the dice go away after roll 4-6, not 1-3.
  91. Have the dice go away after roll 4-6, not 1-3.
  92. Have the dice go away after roll 4-6, not 1-3.
  93. Have the dice go away after roll 4-6, not 1-3.
  94. Have the dice go away after roll 4-6, not 1-3.
  95. Have the dice go away after roll 4-6, not 1-3.
  96. Have the dice go away after roll 4-6, not 1-3.
  97. Have the dice go away after roll 4-6, not 1-3.
  98. Have the dice go away after roll 4-6, not 1-3.
  99. Have the dice go away after roll 4-6, not 1-3.
  100. Roll twice; combine.

2 comments:

  1. Huh. In every GLOG campaign I've ever played in, that was the rule. It makes more sense, doesn't it?

    ReplyDelete
    Replies
    1. This is how it works in the "Rat on a Stick" edition by Skerples, which may be why.

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