Sunday, October 4, 2020

GLoGtober #12: Armor

        In accordance with the post-a-day challenge by SunderedWorldDM, whose dreams bore the Orbseeker and whose deeds send the world shuddering. 

An alternative set of rules for VtS armor:

  • If your head is covered, your BLOCK is 2 (light armor).
  • If your head and chest are covered, your BLOCK is 4 (medium armor).
  • If your heat, chest, and at least two limbs are covered, your BLOCK is 6 (heavy armor).
  • If everything but your head is covered, your BLOCK is 2 (light armor).
Substance
  • leather, organic, and fabric coverings provide no penalty to stealth. All others give -1 per equipment slot (up to 3).
  • Bronze coverings give DR 1 to protected hit locations. Iron give DR 2.
  • Ceramic and bone occupy a sort of lame middle ground, but at least they're not as flammable as leather I guess?
  • Stone takes up an additional equipment slot.
Such a system only works if you're willing to get into the details of things like assembling armor that is mostly silk, but with a ceramic chestplate and bronze helmet. But that might feel good in play?

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