Saturday, September 26, 2020

Scenario: The Surrender of Lischon

 This is a scenario for up to ten first-level characters, set at the end of a war in the ancient history of Mesomergos. It is meant to be played with Vain the Sword, but any other dungeon game will do.

Players build their characters as normal, but take on the role of one of ten central figures during the surrender of the city of Lischon by the Duke Shan to invading forces. Over the course of the scenario, PCs will cause problems for each other as they wrestle to decide under what circumstance death is preferable to surrender. Each character starts with some kind of asset, whether it is additional items, magic, or even small dungeons that they can hole up in.

The titular surrender is underway when the scenario begins, and though it is almost impossible to turn the war around, that option is technically available, though sections with titles like "Crushing Resistance" and "Attempts to Flee the City" imply the difficulty in trying. What's more, as the invading forces encounter more resistance and inconvenience, their ire increases.

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"The Surrender of Lischon" is 13 pages, with one title page listing the cast of potential PCs, two quickly summarizing play for a DM, and ten one-page character prompts, including three dungeon maps by Dyson Logos, used under a commercial license.


  1. Spam: I'm in this one. We're gonna get Felix. That son of a mother duck. If it's the last thing I, Servitor Hao, loyal servant of the House of Shan, do.