Sunday, August 3, 2025

Flux: the Peach and the Deep Blue Sea

 After rereading Nick LS Whelan's outline for exploring "flux spaces" and resolving to dig into Glaugust, I thought I would combine the two and make a flux space for the prompt "Create Something Inspired By Kingdom Hearts Without Looking Up Anything About Kingdom Hearts". As it happens, I played Kingdom Hearts II, so I know the way to design a Kingdom Hearts-ass world, taking a Disney movie situation and adding demons. We imagine that the player characters arrive to the peach on some kind of gelatin spaceship and find themselves more or less stuck, out of duty or necessity, as crew on the peach.

Flux: The Atlantic Ocean

Theme: due to improbable circumstance, a young boy, James, is fleeing his abusive aunts on a house-sized peach floating across the ocean, accompanied by five human-sized bugs and Olph, a neotenous swordsman from another world, with shocking white hair and a gunsword. These strange guardians protect James as they attempt to plumb the unseen currents of the ocean, pass through strange hazards, and find their way to New York City on an ocean that does not want them to make it.

As they have no food, when a "Deplete" is rolled on the event die, more of the peach is eaten, depleting its Flesh score by 1. Its score starts at 6, and at 0 it is no longer seaworthy. If everyone on the peach is able to have some other victual, they preserve its Flesh score.

Most foes will not attack James directly, as he is a harmless child. But he has a Heart score of 10. Whenever a friend dies, he loses 1 Heart. The Rhinoceros and his horrible Aunts' attacks, intimidations, or beratements deal [dice] damage to his Heart score rather than his HP. He loses 1 Heart for each flux turn spent captured by Nobodies. If he reaches 0 Heart, he becomes a Heartless. 


Encounters (2d4)

  • 2: The Rhinoceros That Killed James's Parents (stats as lightning-breathing dragon)
  • 3: Pirate Wreck (full of 2d4 skeleton pirates and nautical gear that would give a positive event die for 1d3 turns. On negative reaction roll, will attempt a surprise capture of the peach and then make PCs walk the plank.)
  • 4: Heartless Mechanical Shark (stats as shark with 10 Morale)
  • 5: Flock of Heartless Stormcrows. Seek to eat the peach. (stats as flying insect swarm. If captured, can be used to lift the peace into the air, giving a positive event die to all movement for as long as they can be kept)
  • 6: Aunt Spiker and Aunt Sponge in their flattened car, somehow (stats as bugbears, but very scary to children)
  • 7: Rival Adventuring Party in a mollusk-shaped submarine
  • 8: The Nobodies; Senvrax, Rexhult, Xertvinav, Xogo, Vaxulinav, and Muregexis. Robed malefactors who crashed in a gummy ship of their own. Wish to steal James's Nobody as a sacrifice to get their engines running again, which requires making him into a Heartless. (Stats as ogres)


Local Effects

  • Listless Winds and Melancholy. James despairs, losing 1 Heart. If cheered with good company, song, exc. he may save to resist this. 
  • Wormhole. The peach dips and spins slightly in the water, causing water to begin spilling in from a hole. If PCs can't figure out a way to spin the axis of the peach or plug the hole, the bug crew will have to keep bailing water until this local effect occurs again, giving a negative encounter die.


Points of Interest

Shallow Zones (d6)

  • 1: Vanishing Isle. Marble dungeon complex on the back of a giant turtle. Holds the Hand of Midas, a potent artifact that turns all it touches to gold, but the turtle will dive again after only an hour of emerging from the foam.
  • 2: Island of the Cicadas. Coquettish cicada-people sing on the bone-studded shores. The bug crew must save or be driven to crash the peach on the rocks in their love-crazed desire to get closer to the song. If not arrested, the peach will lose 1d2 Flesh, everyone on the surface of the peach must save or be thrown to their deaths in the breakers, and everyone within must save or take 1d6 damage as they are tossed around.
  • 3: Ocean log. Seems like a massive leafless tree improbably floated out to the middle of the ocean. Actually a giant crocodile. If slain, its tongue can be eaten to be permanently magically enlarged, as everyone knows.
  • 4: Treasure Island. Home to 30-50 feral muppet hogs currently rebuffing an incursions by Long John Silver and his muppet pirate crew for their 70,000 doubloon treasure.
  • 5: Cruise Ship. May grant food and aid, but bougie.
  • 6: Iceberg ship. Crew of talking mammals led by the charismatic gigantopithecus Captain Gutt. Offers rescue and friendship, but plans to impress the useful-looking members of the party and eat the weaker ones. Wields a +1 sawfish skull sword.


Deep Zones

  • 1: North Pole. Freezing waters and cold air give a negative event die for four turns.
  • 2: New York City. Shining city of opportunity, where the firemen are respected, Lady Liberty lifts her lamp beside the golden door, and if you mess with one of us, you mess with all of us. If the rhinoceros is still alive, it appears in a vast stormfront to make one last attempt on James's life.

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