Thursday, March 6, 2025

My Conduct Can Want No Vindication (GLoG Class: Princess)

It is a tricky class to write. You want it to be social, but at home in dungeons and adventure situations. You want it to be capable, though it draws from a character type known for restraint. So it's tricky.
art by Arthur Rackham

Princess

Start with fine outfit (2 slots), knife-fan, monogrammed kerchief, silver mirror, candelabrum, pint of wine, velvet coinpurse, and Political Prospects. Each level, get +1 WIS.

A: Innocence, Command

B: Token

C: Soprano

D: Diplomacy

Innocence: each slot of finery or culturally significant attire gives you +2 AC, up to the point of equaling plate armor. If you take no dramatic action, no one will harm you worse than dragging you around by the arm. If you fight non-lethally, so will your adversaries. If captured, even scoundrels will spend a long time wheedling and threatening before harming or executing you.

Witches and demons are immune to Innocence.

Command: when not in immediate conflict, you can issue a demand for some kind of accommodation or favor and it will be received favorably, met according to what the target thinks is reasonable. You can use this ability only up to [template] times on the same target (undifferentiated squads and staffs count as the same target) before they sneer at your impetuosity.

Token: by conferring a kerchief or maunch on an ally, you empower them to act on your behalf, both politically and dramatically. If you spend a combat round intent on the willing bearer of your token, you can basically take an extra turn for them; moving them, having them strike a foe, etc.

The token must be prominently displayed and if lost the effect ends. Other PCs will probably be cool about the arrangement, but NPCs might expect some kind of alliance or favor in return.

Soprano: your singing is sweet and clear. In dungeon areas, it can summon an immediate random encounter with a minimum reaction roll equal to [template]x2

Diplomacy: as your envoy, the bearer of your token benefits from your Innocence ability when without armor and you may issue Commands through them. 

 

d12 Political Prospects

1. Single parent is the ruler of a small kingdom. They are evil and have opposite politics to you.

2. Parent and viperous step-parent rule a small kingdom. Step-parent wants you out of the way.

3. Loving parents rule a small kingdom, deep in debt to a witch, fallen chosen one, or dragon.

4. Loving parents driven from their small kingdom in a coup, slumming it in the hinterlands.

5. Loving parents rule a small kingdom despite being hopeless judges of character, trying to marry you off to a shitty baron.

6. NEVER RIGHT EXCUSE. She is a matte black +1 seax, with a hilt of damascene gold and colorful and distracting ribbons of fabric hanging from the pommel. Hates bullshitters and wormtongues, and will whisper to you, lambasting the phonies and suggesting that they'd be more useful in twain.

7. Parents murdered by conquering barbarian. Their former vassals seek to use you to retake the small kingdom.

8. Loving parents lead a complicated aristocratic elective monarchy. Always wheedling to the vassals.

9. Decent parent serves as figurehead of popular government that seized power 15 years ago. Desperate to use you to solidify their position.

10. Loving parents, uncommonly just and humble rulers of a small kingdom but about to combust due to an affair or guilt of a great crime.

11. Pragmatic parents rule a small suzerainty in fief to a hostile culture group, plotting rebellion.

12. Evil yet loving parents rule a small kingdom, running it into the ground and making you a political pariah.


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