Tuesday, April 20, 2021

The Song of Yosan, and Faiths of the Legamon World

"I shall attain the pinnacle, as no two climb the same mountain

Their attainment is my proof, their refinement is my own

No mortal man may Legamon know who does not walk the Earth

Legamon-- both master and layman may attain them

but only the master is destined to attain Legamon

Alas, the layman is very dear in a world rife with peril

Through Legamon, I shall attain all things.


True intention fails without true action

The lesson of the master is not the lesson of the student.

Through Legamon, I shall attain all things

I attain all things through bright battle daily

and my deeds my right display.

Beside me stand, my band full-potent

Arms in arms, waging dreamt-of war


Through Legamon, I shall attain all things

Beside me stand, on the other hand fate

Legamon, laymen are very dear in a world rife with peril

Through Legamon, I shall attain all things

True intention fails without true action

The lesson of the master is not the lesson of the student.

Through Legamon, I shall attain all things"

-from The Song of Yosan

 

Among the faithful it is generally held that the world exists as a BALANCE of many TYPES of matter-- FIRE, WATER, EARTH, ROCK, STEEL, FLYING, and the like, all things in balance as humans balance their concerns with nature and nature's legamon through pastoral isolation. Leaders of great cities establish great gyms in reverence of the world, and the greatest among these are dedicated to one TYPE of matter. By pondering the components and correspondences of the world we become closer to it, which is the greatest thing lowly folk an aspire to. For some, there is a greater calling. They are called to armed pilgrimages, visiting each kind of gym in each great city, and through connection with their own legamon they demonstrate mastery of that gym's type in ritualized combat. Still others remove themselves to nature, living as mendicant professors, sages, and learned scholars. The symbol of BALANCE is an equilateral triangle with part of the right side removed.

In hideouts and shaded groves, others mock this wisdom. Idolators and backsliders, these CABALS hold to the pursuit of power through cold analysis, seeking always to strengthen their legamon through type selection or breeding while strengthening themselves through reason or pursuit of wealth. In ancient times, a figure called CABAL LEADER STRIKE formed the CABAL FIERY-FLAME-TONGUE (or TEAM BLAST in modern vernacular.) This CABAL came to control much of the known world through war, suppression of the nobility, and invasive reforms until right rulers reasserted themselves. It is STRIKE's success that modern cabals attempt to emulate. The symbol of ancient CABALS is a down-facing arrow, derived from a plant with three reeds.

Among certain remote communities, the love of balance and the love of power are equally meaningless. These EIDIKOSTICS teach the PHYSICAL is evil and base, a perversion of the SPECIAL REALM which is our true birthright. Through self-denial, reverence for spirits, and anti-ecological praxis, they believe that they begin to transcend their PHYSICAL bodies in favor of SPECIAL ones, in the vain hope that the world can be escaped. It is against their faith to establish a homeland on Earth, a principle put in practice when they rejected the power offered by now-ruler MAYOR MARCEL to preside over his town. The symbol of EIDIKOSTICISM is a circle within a larger, bisected circle.

Also, some people calling themselves PTISISTS claim that everything is made of FLYING. They proselytize, fund scientists and militias, and undertake ORB QUESTS, and their symbol is a bar with points hanging off of it.

Monday, April 19, 2021

Off the Route to Heaven, Saint Bernard's Shrine [Legamon]

This is a dungeon for a game that doesn't, technically speaking, have any rules. Be you warned.

Climbing the wooded hills to the shrine, you see its eroded walls and its patinated bronze belltower. You've heard rumor that TEAM VANDAL seeks to achieve control of the shrine so they may find the legamon RESERVOIRGOYLE in their backsliding ambition for power. Unlike a true masters, who train the legamon they have a connection with, they seek simple advantage of force, thinking that the RESERVOIRGOYLE's rare ROCK/FLYING type combined with its WATER moves will make it unstoppable.

 

The signature feature of this shrine is its water spouts (shown on the map as little pac-mans), carved to resemble leering visages from the time when legamon were worshipped as gods. If you get within 4 squares (~20 ft) in a straight line of the spout, it activates, throwing you 6 squares straight away from it. If the spout throws you into a wall or onto the floor, you are bruised but take no damage. If it throws you onto a wall of spikes, you are killed. If it throws you into the path of another spout, that spout also shoots you away from it.

Two of the spouts (6 and 10) are shaded on the map. This is to indicate their angling base. The lever at point 4 raises whichever of the two is level and levels whichever of the two is raised. A raised spout shoots you over other spouts or even walls.

Random Encounter (See Legadex below)
1. Guppriest
2. Sinod
3. Sinod
4. Architesque
5. Architesque
6. Architesque

Points of Interest:
1. Simple stone door guarded by VANDAL TATWINE, sucking a lollipop. 

  • His mon: Handgunpoint (see legadex below)
  • Before a battle: "You there! Hand over your wallet! This legamon's loaded!"
2. Main room: Filled with grotesque statuary, many covered in waterlogged prayers written on paper or thin wooden slates. At the far end you can see a wide-mouthed stone statue behind a doorway, sunlight from above giving it an aura of dust motes. There are three doors in the left wall and three in the right.
  • Searching among the statuary reveals an OW WOW BALL, which is even more effective against wounded legamon than normal.
3. Approaching this room in the usual way will get you thrown back by a gout of water from the water spout in the center of the room. However, it is clear that a large spiral staircase around the spout leads up to the room of the shrine and to the bell in its belfry. (See the The Roof section below.) The door to the east leads to a room which now only contains the vandals' camp, with scavenged lamps, candles, artifacts, and the like.

4. VANDAL THEKLA investigating an ornate stone lever. Behind her, a mural of Saint Bernard brandishing a LEGABALL
  • Pulling this lever angles the spouts at point 6 and point 10, such that only one is angled up at a time. Currently, spout 10 is raised and spout 6 is level.
  • Pushing the LEGABALL in the mural causes part of the wall to slide back, revealing the way into point 13.
  • Her mon: Handgunpoint, Crudebris (see legadex below)
  • Before a battle: "This place was supposed to be abandoned. What are you doing here, twerp(s)?"
5. Very obvious series of wall-spikes. Walking in front of them will cause a water spout to blast you into the spikes, killing you. 

6. An angling spout (currently level) that can be angled up by the lever at point 4 to jump over the spout at point 7. Besides it is a small table with offerings of incense, burnt spirit money, perfume, and candles.
  • Searching the table also yields a CD-ROM containing TM SLOW TIME, a move which decreases other mons’ speed in a battle, but it also slows time for all but the mon it is taught to. A potent power indeed.
7. Passing this spout, or opening the door, causes it to blast you into the main room. Behind the spout is a small dais containing an ornate stone key (the odd symbol on the map.)

8. Passing before this spout causes it to blast you into the firing line of the spout at point 9, firing you back into the main room.

9. Passing this spout, or opening the door, causes it to blast you into the main room. 

10. An angling spout (currently raised) that can be angled level by the lever at point 4. Since it is currently raised, it can launch you over a low wall of spikes and safely over the firing line of the spout facing point 9, effectively allowing you to bypass it. When it is lowered to a level posiiton, the spout launches you into the spike wall, killing you.

11.  VANDAL MECHTILDE, studying an old book
  • This book contains clues leading to a hidden location, buried treasure, or rare legamon.
  • Her mon: Trenchant, Cower  (see legadex below)
  • Before a battle: "The more I study the ancient masters, the more I realize they were nothing more than weak pedants. I'm sure you're the same. Let's battle!"
12. Among piles of stone and clay refuse, VANDAL DUNSTON guards a large keyhole in the wall. 
  • Inserting the stone key from point 7 unlocks a passage into point 3.
  • Searching through the refuse, a titanium spearhead can be found. This is in fact the head of a MON-SPEAR, which in ancient days allowed humans to contend with the most powerful legamon in battle.
  • His mon: Rifling, Crudebris, Trenchant
  • Before a battle: "The boss says no one gets up the bell tower, and what CLUNY says goes! Get ready to get vandalized!"
13. Old man in a dark robe.
  • The gender tutor will ask you if you are “satisfied with the gender of yourself and of your legamon?” If you ask for clarification, he will ask if you are a BOY or a GIRL or whatever. For creatures who are unsatisfied, he can suggest a new gender and effect the change instantaneously. As a mystic, he does not deign to answer questions about what he is doing here or what his whole deal is. He certainly doesn’t explain what he does with all the genders he acquires.
The Roof
Upon ascending the steps, you notice a bottle of FULLY REVIVE JUICE as you walk around the large bronze bell, a large statue turns to face you. This is RESERVOIRGOYLE, and it will attack on sight. It is formidable, nigh-legendary, and has effective attacks of the ROCK, FLYING, and WATER types. 
  • If it defeats you, ICONOCLAST CLUNY emerges from his hiding place in a pidgie-nook to seize the weakened mon. 
  • If you defeat Reservoirgoyle, he will battle you for the privilege of capturing it, waiting just long enough for you to revive the mon if you act fast.
  • His mon: 2kimbo, Havocrude, Vaingulate, Maguslag (see legadex below)
  • Before a battle: "I'm ICONOCLAST CLUNY, and you're about to be cast down... from this roof! Crime is something I enjoy!"
  • If he loses a battle, the bell above him tolls as the rope breaks, smashing into him as both tumble down the stairwell.
Legadex
  • Guppriest, the guilty guppy legamon [water].
  • Cower, the fearful calf legamon [fire].
  • Vaingulate, the conceited cow legamon [fire].
  • Architesque, the caryatid legamon [rock]. Ugly in the extreme, architesques are said to be placed in holy sites to eavesdrop on pilgrims.
  • Sinod, the idol legamon [rock/dark]. Each sinod contains an ancient demon. Cracking one open blasted the giant crater where Old Toul used to be.
  • Reservoirgoyle, the spitting statue legamon [rock/flying]. This pokemon is created when an Architesque gains a human soul, in this case the soul of Saint Bernard.
  • Handgunpoint, the pistol legamon [steel]. By ancient decree, this legamon cannot be employed by any authority, for then no official could count themselves safe from their rivals.
  • Rifling, the long-gun legamon [steel]. Their trainers sometimes affix bayonets to aid in the mon’s literal thirst for violence. Evolves from Handgunpoint.
  • 2kimbo, the twin-linked legamon [steel]. The 2kimbo’s fast-firing barrels are said to be the source of most of the world’s lead. Evolves from Rifling.
  • Crudebris, the shatter-master legamon [ground]. Scientists have proven that these creatures are definitely not wombats on metabolic steroids.
  • Havocrude, the breaker-commander legamon [ground]. Scientists are pretty sure this one is on steroids. Evolves from Crudebris.
  • Trenchant, the stubborn legamon [ground]. This burrowing mustelid is known to wait out rival trenchants for territory, sometimes staring at each other from their dens for seasons.
  • Maguslag, the punished legamon [fire]. This singed humanoid legamon emerges from the fiery interior of the earth. They are known to be capable magicians.

Arms in Arms, Waging Dreamt-Of War: Legallydistinctémon generator

 Automating the tables collected in the main Legallydistinctémon post at Numbers Aren't Real.

Use this website for names.

By Min Nguen. Legemon reclaim an ancient temple


Tuesday, April 13, 2021

Acmori Generators