Monday, April 19, 2021

Arms in Arms, Waging Dreamt-Of War: Legallydistinctémon generator

 Automating the tables collected in the main Legallydistinctémon post at Numbers Aren't Real.

Use this website for names.

By Min Nguen. Legemon reclaim an ancient temple


3 comments:

  1. My team:

    Regimenturtle (Water Type) This one looks like a blue turtle. When it levels up, it gains reflective scales or shiny skin.
    The design is complicated by the fact that it is naturally cooperative and loyal. I imagine this looks like a sea turtle with dull blue linothorax and a head with a centurion-fringe. I caught this specifically to use SURF.

    Alarmosquito (Psychic Type) This one is made up of mostly a clock. When it levels up, it gains spoons.
    The design is complicated by the fact that it is a cleverly disguised insect [add bug type]. The clock face mounted on its back, with a thankfully goofy mosquito face. I caught this because I was hoping it could learn FLY, and embarrassingly it's one of my highest-level legemon.

    Centiped (Bug Type) This one looks like huge, fancy colored centipede. When it levels up, it gains an extra set of legs.
    The design is complicated by the fact that it fears a random non-threatening pokemon. I caught centiped really early and it knows a surprisingly useful squeezing move, making it my most reliable mon. It's clearly afraid of Caltrap, the caltrop legemon found in the dungeoncrawl-themed dungeon midway through the game.

    Earcing ( Ghost Type) This one looks like a purple body part. When it levels up, it gains a growth piercing it.
    The design is complicated by the fact that it is a literal alien. Clearly, when you look through the hole in the lobe of earcing, you see visions of different worlds.

    Irradiencivet (Dark Type) This one looks like an orange scavenging animal . When it levels up, it gains glowing markings or eyes.
    The design is complicated by the fact that it is an invasive species. I use this radioative freak at every opportunity, having leveled it up into Hyenaltraviolet

    Magicloak (Psychic Type) This one is made up of mostly an elegant outfit. When it levels up, it gains wands.
    The design is complicated by the fact that it is an invasive species. Clearly, a cloaker from the dungeon-dungeon

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  2. My team

    (Ghost Type) This one looks like a white aristocratic weapon. When it levels up, it gains a growth piercing it.
    The design is complicated by the fact that it causes natural disasters

    (Flying Type) This one looks like a brown crow. When it levels up, it gains a razor-sharp beak or bill and longer legs and twice the land speed and the ability to hover and it gained the bug type .
    The design is complicated by the fact that it is unique, the only one in existence

    (Fire Type) This one looks like an orange lizard. When it levels up, it gains a body much larger than before.
    The design is complicated by the fact that it is shaped like a weapon

    (Dark Type) This one looks like a black rodent. When it levels up, it gains an aura of darkness.
    The design is complicated by the fact that it obsesses over a random mundane inanimate object: steals them, makes them, builds nests out of them

    (Rock Type) This one looks like a dark blue hovering asteroid. When it levels up, it gains a bunch of smaller rocks attached to it.
    The design is complicated by the fact that it is a literal alien

    (Electric Type) This one looks like a glowing yellow fluffy doggy. When it levels up, it gains a staticky mane.
    The design is complicated by the fact that it is the juvenile/adult form of a completely different legamon

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  3. My team:

    ANTIQUARRIES(Rock Type): This one looks like a grey ancient stone artifact. When it levels up, it gains a perpetual sandstorm around itself.

    The design is complicated by the fact that it parasitizes another legamon, who carries it around reading the glyphs on it. I picked it up hoping it would develop the move DISTRACTIFY.

    DEGASKUNK (Normal Type): This one looks like a pastel-colored badger. When it levels up, it gains extra limbs.

    The design is complicated by the fact that it is always disobedient. I was hoping it would develop POISON CLOUD, but so far it's only gotten BLURRY.

    ROECHRE (Ground Type) This one looks like an ochre badger. When it levels up, it gains red or blue splotches, like mud-splats.

    The design is complicated by the fact that it is ten-times too-big. I thought it was a mutation of DEGASKUNK, but it's developed THORN SPIKES instead.

    SPECTABLE (Ghost Type): This one looks like a grey interior furnishing. When it levels up, it gains metallic ridges.

    The design is complicated by the fact that it is a scientifically revived fossil, developed by rogue scientists to embody the GHOST CHOMP move, where things it eats go to the same dimension as things lost in couches.

    CUMULOLYLLION (Fairy Type) This one looks like a metallic fluffy cloud. When it levels up, it gains a large red bow.

    The design is complicated by the fact that it embodies a physical law, that of things lighter than air rising up. Lost in its own thoughts, it will float up to the clouds and become disoriented; this is related to its combat move of FUGUE STARE.

    MOTEMPERA (Fairy Type): This one looks like a purple egg. When it levels up, it gains all the colors of the rainbow.

    The design is complicated by the fact that it parasitizes another legamon, forcing other legamon to carry it along until it is ready to hatch. It's combat move is WAIT FOR IT, which works exactly how you would think.

    Honorary Mention:
    BARKUTICLE (Grass Type): This one looks like a mobile, weird tree. When it levels up, it gains pollen or spores.

    The design is complicated by the fact that it has been domesticated for a long time. Its combat move is SLAP, but I'm really hoping it develops SPORE CLOUD before we hit the leagues.

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