tag:blogger.com,1999:blog-4553366133423006997.post6030168824119714267..comments2024-03-23T16:54:45.433-07:00Comments on Whose Measure God Could Not Take: Remnants of Darkness: Thoughts on Running Vampire the MasqueradePhloxhttp://www.blogger.com/profile/01517708967880262734noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-4553366133423006997.post-5806651307559579002021-12-30T05:21:59.850-08:002021-12-30T05:21:59.850-08:00lots of food for thought here.
jumping off from y...lots of food for thought here.<br /><br />jumping off from your point on keeping vamps disconnected from the world, i think this allows for the other sourcebooks like mages and wolves a lot more leeway in where and how they interact with people. i quite like your point on the incoherence between the personal horror and the cospiratorial sides, id personally (after rebalancing them to make them less gamebreaky haha) shunt all the human conspiracy stuff to mages; leaves you with vamps focused personally and interpersonally for smaller stories, mages being into the big picture stories focused more intrinsically on the masquerade elements, and wolves being the cosmic-scale, pseudo-manichean ecowarriors. all 3 have big reasons to need and want to interact with the others while at the same time having triametrically opposed goals that will supply much needed frictionMufnhttps://www.blogger.com/profile/04553153945316136891noreply@blogger.com